adynamo

Sunday 12 December 2010

Let's start to work

Here are the problems for our game and the solutions I came up with so far
Add your comments and/or alternative, if any
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A-mazing.
Goal of our game is having the highest score
Points will be awarded:
- reaching the exit (the shortest the time, the biggest the score)
- picking up objects in the maze
- overcoming the challenge(s)


PROBLEM: how to reach the exit of the maze
SOLUTION: the physical object will have a fiducial that will track its position

PROBLEM: how to keep the physical object always visible
SOLUTION: the object must be held appropriately

PROBLEM: how to keep the physical object in the same position of the digital one (the physical could pass thru wall, for example)
SOLUTION: players need to be careful not to touch the (digital) walls with the physical object or they will lose one life and will have to start again from the starting point
Comment: this will also train their coordination, forcing them not to move too fast or carelessly

PROBLEM: what if the player moves the physical object while playing the challege
SOLUTION: the challenge will take place only when the player reaches the exit [door]; at that point the maze disappears and the challenge area appears

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So, to recap:
The player will start positioning the physical object on a [red] square in the maze.
The [red] square will be the starting point for every level.
The player needs to reach the exit [door] in the shortest time.
At the exit [door] there will be a challenge to pass.
The player can rush to the exit [door] or spend some time across the maze to pick up objects (and points).
Objects picked across the maze will give points and could be sometimes necessary to overcome the challenge at the exit [door].

Andrea

1 comment:

O.J. Lawal said...

Hi everyone,
I think Andrea's solutions sound good to me. Why not let's all meet tomorrow after class and decide who would be in what sub-group.

We should have tasks assigned for the holiday and start work asap.

Cheers!